Planet Alpha ApS
Copenhagen, Denmark


Team17 Ltd.




PC, PS4, XBOX ONE, Nintendo Switch

Release Date

4th September, 2018



PLANE ALPHA is an adventure that takes place in a living alien world where you have the ability to control the day and night.

It combines fast platforming, challenging puzzles and stealth moments with an unique art-style to create an unforgettable experience.


Atmospheric side-scroller platformer mixed with puzzles, stealth and exploration.


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Game Logo

Developer Logo

The Beginning

The game started as the creation of Adrian Lazar in December 2013.

After two years of lone part-time development while he was working on Hitman at IO Interactive and later at Full Control, the project became fully financed by CAPNOVA investment company.

PLANET ALPHA will be published by Team17 on PC, PS4, XBOX ONE and Nintendo Switch.



PLANET ALPHA is being developed by a small and dedicated team:

Adrian Lazar - Creative director, CEO & co-founder

Tim Løye Skafte
- 3d art & animation

Tim Börrefors
- Level design

We also collaborate with a few talented folks:

Jesper Krogh Kristiansen - Sound design

Siddhartha Barnhoorn - Music

Fernando Castillo Coello - Gameplay Programmer

Thomas Løfgren
 - Game Design Consultant

PLANET ALPHA is proudly developed in Denmark by a small and dedicated international team.