Available September 4th


PLANET ALPHA is an adventure that takes place in a living alien world where you have the ability to control the day and night.
It combines fast platforming, puzzles and stealth elements with an unique art-style to create an unforgettable experience.

Coming out September 4th on Steam, PlayStation 4, Xbox One and Nintendo Switch!

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Adrian Lazar - Creative director, CEO & co-founder

Tim Løye Skafte
- 3d art & animation

Tim Börrefors
- Level design

We also collaborate with a few talented folks:

Jesper Krogh Kristiansen - Sound design

Siddhartha Barnhoorn - Music

Fernando Castillo Coello - Gameplay Programmer

Thomas Løfgren
 - Game Design Consultant

PLANET ALPHA is proudly developed in Denmark by a small and dedicated international team.

A special shout-out goes to Dana Cowley and Chance Ivey from Epic Games, and to Ben Mears from SideFX for constantly supporting PLANET ALPHA on the social media and outside.

PLANET ALPHA wouldn't be possible without the support of CAPNOVA and Allan Rasmussen.


Created with support from